Du coté du Foothold.
Il y a toujours le problème de larguage des charges (message aujourd'hui):
Great!_AgQc — 02:19
Is anyone else having a problem with Afghanistan where C-130s drop crates, but they don't deploy and simply disappear? (c-130 bug or Mission conflict ?)
Leka — 08:11
Map issus, you can only release west to east
Leka est la personne qui s'occupe des FootHold.
Je viens de mettre à jour notre campagne Foothold Afghanistan en passant à la version 4.9.0.
https://github.com/leka1986/Lekas-Footh ... tag/v4.9.0
A récupérer pour récupérer la doc qui passe en 2.3.
Evolutions remarquable depuis le dernier LAN:
CTLD
• A
dded the Zone Spy.
o When deployed within 5,000 meters of a hostile zone, the Spy will infiltrate it automatically.
o Upon entering, he pays local contacts for information, activating zone Intel for 60 minutes.
o He then returns to the deployment point and signals that he is ready for extraction.
•
Added the Demolition Team.
o Available through CTLD for 100 credits at Rank 2.
o Demolition Teams destroy enemy structures before returning to the deployment point for extraction.
o Multiple teams operating in the same zone automatically share structure targets.
o Players receive 50 credits for each structure destroyed.
o Demolition kills are tracked across six new achievements.
o Demolition Teams cannot capture, supply, or upgrade zones.
• Changed helicopter warehouse deliveries from 10 to 15 items per category.
Ground AI And Convoys
• Added Blue Ai counterattacks against nearby enemy ground forces, artillery and MLRS.
• Added messages when Blue defences are breached and when a counterattack is dispatched.
• Changed Blue SAM batteries to remain in position while detecting and reporting attacks.
Foothold Mission
• Added map-marker racetrack controls for Arco, Texaco, and support CAP using arcohere1/2, texacohere1/2, and caphere1/2.
o Tanker / CAP will hold between point 1 and 2.
o Example: Place mapmarker and type arcohere1, place another marker and type arcohere2.
o Racetrack will now hold between those 2 mapmarkers.
• Changed the tanker and CAP radio menus by removing the large position lists while keeping Move by Zone and adding localized marker help.
The Director
• Added battlefield history for the Director. Recent aircraft losses, successful returns, and supply deliveries now influence later planning.
• Added supply-route risk assessment. Routes suffering losses receive less preference, while threatened supply routes can receive greater air-cover priority.
• Added saving of battlefield history, with older information gradually losing influence.
• Fixed Red ground-attack convoys being limited to a single deployment within the Director’s main attack package. Additional convoys can now deploy independently, with player-based limits and more varied departure and target zones.
• Added the possibility for Red attack helicopters to divert toward newly captured Blue zones before committing to their original attack.
• Changed Red CAP replacement delays to shorten under sustained player pressure, within difficulty-based limits.
• Changed Red CAP priorities to consider recent air-combat losses and Blue CAS and SEAD activity.
• Changed Red CAP responses to request a nearer replacement when existing cover is too far away.
• Changed routine CAP reassignment to avoid interrupting aircraft recently involved in combat.
• Changed Red runway strikes against defended airfields to wait until supporting SEAD is airborne.
• Changed Red strategic-bomber and tactical-airstrike departure selection to favor approaches crossing less enemy-held territory.
Intel And Radio Reports
• Added spoken warnings for friendly zones under attack, enemy breaches, and incoming artillery, with a cooldown to limit repeated audio.
• Added distinct spoken Intel reports for enemy supply aircraft, supply convoys, attack convoys, and artillery.
• Added a spoken notification when friendly supply helicopters are dispatched.
• Replaced the enemy-airstrike notification sound with a spoken intercept warning.
• Changed artillery reports about moving targets to combine simultaneous messages.